These don’t produce troops, but they will shoot at any enemies in their vicinity. As well as villages, you can also build towers. Each upgrade means you produce troops faster, and the maximum capacity is raised. You can upgrade your villages (at the cost of troops) until they’re maxed out. This is where you grow your army, and new troops will be produced over time. The first is a village, and that tends to be the default. There are three types of buildings in Mushroom Wars 2. Anyway, let’s get into the Mushroom Wars 2 review for Xbox One! Keep your eyes peeled for that, as I’ll be making that post on 1st February. I played it on a Series X, but the review key itself was for Xbox One, so I’m assuming the performance was capped.Īlso, before we get started, I have some exciting news… I have an extra game key! I do a new giveaway every month, and so my February giveaway will be for Mushroom Wars 2. It was originally released in 2016, but has only recently been made available for Xbox. Zillion Whales have made a really fun little game here. I’m usually more keen on turn-based strategy rather than real-time, but I was pleasantly surprised. However, upon watching the trailer, I was reminded of some of my favourite tower defence games, and knew I had to try this game out. Honestly, just the fact that it had mushrooms in was enough to pique my interest. I was recently approached by a PR company and asked if I wanted a review key for Mushroom Wars 2. Gaming, Indie game, Mushroom Wars 2, Real-time Strategy, Review, RTS, Strategy game, Xbox, Xbox One, Zillion Whales
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